Bioshock Infinite: Different, but Better

Upon completing Bioshock 1, I had no idea what was in store when we began playing Bioshock Infinite. I am quite glad I did not know because it was a complete surprise.  Though I am only halfway through the game, there have been many great turning points and amazing melee experiences. I am thoroughly enjoying my progress through Bioshock Infinite and perhaps it is because this time I set it on easy mode. I really enjoy the game mechanics and storyline of this particular game because it seems a lot more interactive and I really enjoy the zip lining aspect, though you would definitely break your arms doing some of the jumps he does in real life. The storyline is very interesting and the fact that it is based in a town that floats in the sky is really cool.

Compared to the original Bioshock, this is quite different, however, it still keeps the feel of Bioshock despite there being different characters and plotlines. One of the reasons it still feels like the original is because just like in Bioshock, there is a leader who controls everyone and an uprising of people who do not like said leader and want to take control. Another reason is that you still have the same mechanic of ADAM which is the genetic manipulation tool that allows you to use supernatural abilities, however, it is just changed to salts and you do not need to kill little sisters for it (even though I did that in the first one anyway). There are many useful salts too that are a lot easier to use which I enjoy. I also found that in Bioshock Infinite, although there are no big daddies or little sisters, there are still large enemies who use different capabilities as they did in Bioshock. So, although Bioshock Infinite has different characters and a different storyline and world, it still keeps some of the aspects of Bioshock while also presenting a new world to explore. I cannot wait to play more of this game and see what else is in store.

My game progress so far:

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