Review of Bioshock

I overall really enjoyed the game. At first I didn’t really like it, if I am being honest. I found it hard to focus on the story. It was hard to listen to the tape recorders with the sound of splicers, alarm systems, and Atlas. But, after playing for a little bit I really started to enjoy it. I liked switching between the Plasma and weapons to defeat enemies. As well as the choice of either taking my time to look around or just speed run through, each an acceptable option in the game.

I knew that it was a dark game, but I didn’t realize how sad it was until I began playing it. As you move through the game you learn about this descent into madness of once beautiful minds. As well as the people that had to suffer because of it. Even just the people that can be seen hanging for display because of something wrong they did in Ryan’s mind made me shutter.

I feel like one of the main elements that the game centers around on is greed. Not only can we make the decision to harvest the little one’s for our own benefit we can see what happened to the people down in rapture. When you first start playing the game you learn about the little ones that were once children but turned into these little creatures. They were created with the sole purpose of collecting atom to keep the people of rapture some what satisfied. You are given the choice to harvest them, to get more atom for your own benefit of upgrading your items or rescuing them. You get rewarded for saving them but not as much if you just killed them. You learn later on that they are just poor children, and they help you along the way, and even in the final scene. This moral dilemma really highlights the theme of greed in the game.  Along with the people in rapture that fight with each other over atom, and usually have no problem killing a little for it either.  This need and want for power seems to have clouded everyone’s mind and they had no problem giving up all morality for it. The question is do you have any problem giving up your morals for greed?

BioShock (series) - Alchetron, The Free Social Encyclopedia

(https://alchetron.com/BioShock-(series))

Another big theme that I think is explored in Bioshock is dystopia. What Andrew Ryan tried to create was this beautiful utopia where all the smartest and creative people could blossom with no restraints. Instead what happened was this fight over power, addiction to atom, and a social hierarchy that was formed through madness.  People began getting out of control with their passions resorting to torture and murdering of others. There was also this need for things to be cleaned and fixed but those that found themselves superior refused to partake in normal mundane things. They thought they were better than cleaning up after themselves. Rapture began resembling more of Hell than paradise as people’s own greed clouded all judgement.

Science inches closer to real BioShock-style plasmids

(https://time.com/4388568/bioshock-collection/)

Overall, I really am glad that I played this game. I wish I didn’t harvest some of the little sisters because it made me feel bad seeing that they are actually just little girls. I plan to play again for my essay and to save them all for a better ending, and to really make sure I see all the little details in the game to grasp the whole story.

 

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