Pitch: HoloBook

Any book lover knows the movie never comes close to the magic of the book and while TV versions come closer, they still can’t compare. Why settle for watered down, inaccurate replications when we can have the fully realized version in the palm of our hands? Introducing HoloBook, the holographic reader that fits over the pages of any book  and renders 3D visuals. The HoloBook combines the technology of audiobooks with holograms to create a movie right on the pages of your novel.

The product will be made from damage resistant, light weight plexiglass with built in reader technology that processes the words on the page to create the images projected from micro-projectors under the surface of the glass. The images will be full color and the story will be read out via a small speaker in the bottom corner or through Bluetooth headphones. When not in projecting mode the HoloBook can be used like a tablet to access the social book site, GoodReads, allowing the user to easily update their progress and find discussion boards for the book. The HoloBook will use a micro-USB charger that will plug in near the speaker. A single charge will hold for 3-4 hours. The HoloBook will be like a movie where it is released after the original story to allow time for the author to coordinate with artists. 

With the growing young adult genre, there are now more books targeted to young people today than ever before. The HoloBook will be marketed to people between the ages of 16-25 using advertisements targeted to social media websites like Facebook, Twitter, and GoodReads, and commercials for YouTube. The HoloBook will be advertised to appeal to book lovers and to movie lovers alike.

The HoloBook will change the way people read books. It creates a new, visual way to enjoy our favorite stories, to see the magic and mystery up close and personal unlike anything we see on the market today. Currently there is nothing on the market like HoloBook as it combines the best features of movies and audiobooks to bring a more immersive experience to the reader. The immersion aspect of this product is possibly it’s most important. People use books as an escape from reality, the more immersive the technology the better. Book lovers will no longer have to struggle with interpreting and envisioning what an author is trying to get use to see. And unlike movie versions, the author doesn’t have to compromise their work to make it more suited to the silver screen.

4 thoughts on “Pitch: HoloBook”

  1. What excites me the most about this project is it’s ability to make a books visual representation accurately represent the text its based on. Watching a movie that changes the plot of a book for the worse is never any fun, but with this holo-book technology, it sounds like fans will always have a faithful representation to fall back on! The amount of thought that you’ve put into to identifying what and how the technology will work is impressive and gives readers a really good idea of what it is and how it will work.

    I’d like to see more about how/if creating holo-book editions of texts would push back writing/release times for works in progress. I could be wrong but I imagine that trying to coordinate with an artist as a book is being written may not be the smoothest process and giving the artist the book to work off of before its release may push back estimated release dates considerably.

    You already have an impressive amount of evidence regarding the development and even marketing of the holo-book down. Everything from battery life to intended age range is mentioned. The only other research/evidence you may want to include would be examples of other holographic technologies or user created visuals to accompany books.

    1. Thanks Ryan! I hadn’t even thought about whether or not using this would push back release dates.

  2. What excites you about this project and why?
    I like this, it’s like a pop-up book for adults. It’s definitely the future.

    What do you want to see more of and why?
    How extensive will the holographs be? Will they be movie-like, or will they be still-images?

    What additional evidence does the audience need to be convinced that this research is complete?
    Maybe look up how expensive the material is and how much it weighs.

  3. What I like is that there will be a way for the authors original thoughts to be correctly depicted on the screen, or in the case projected.
    I would like to see how much stronger the tablet would have to be to power that much information that is popping off the page for something that is handheld. I know our phones now for instance have a lot of power but how good will the quality be?
    I think for research, you should kind of compare vr tech so that you could see if this can be an affordable piece of hardware.

Comments are closed.